08 · Styling
Styling: give your work its own look
Interface, opening and event styling for stories; global styling, intro page and opening page for cards; the conversational styling AI.
7 min read · Updated November 2026: story workbench (Overview / Story / World Book / Play / Publish), character cards, Deep Create and the art studio
Three kinds of story styling
- Interface styling: layout, colors, cards and decoration of the play screen, with a live preview.
- Opening styling: the page players see before play starts, with art and an introduction.
- Event styling: how story events, status feedback and interactions look; pairs with the output format.
All three are under Play › Beautify. The default portrait layout already works; change it when you want a distinct look.
Character card styling
- Appearance: character theme, message layout, phone style, chat background and phone wallpaper — just pick.
- Global styling: the whole chat page, including message kinds (e.g. letters the character writes) and display rules. Advanced authors can draw the entire chat with their own code.
- Intro page: shown at the top of the chat history — good for a character intro, world summary and status. It can be copied from the opening page.
- Opening page: the page before the chat starts.
- Panels: with variables on, the panels that show them.
- Stickers & images: what the character can send in chat.
The styling AI: say how it should look
- 1Save the work firstThe styling AI reads saved settings, so save a new work once.
- 2Describe the looke.g. “Old letter paper, cream background, the character’s lines in vertical brush script.” Start from scratch or build on the current styling.
- 3Refine as you goIt is a conversation: look at the preview and say what to change next. Undo a change you do not like; past conversations stay one tap away.